![]() BOFFs seem to be able to use the stealth field almost at will. I find that the BOFFs get more mileage out of the stealth feature than I can. The primary feature is the set bonus that offers a stealth field. It is the set that my top KDF officer uses as a daily driver and Admiral Sager’s top science BOFF has the set equipped on away missions. Jem’Hadar Ground Set ( Multi-Faction Mission Rewards: Multiple missions in the “Cardassian Struggle” for FED or “Dominion Domination” for KDF ) I like this ground set. ![]() Then out of nowhere they grab your enemies and hold them whilst you pummel them with your angry weapons of death and destruction □ ![]() ![]() The little sneaky mines float about innocently enough, cloaked from view. Each charge launches three “rare” Scorpion fighters and two ‘wings’ of three can be out simultaneously.Ĭloaked Tractor Beam Mine Launcher ( Multi-Faction Mission Reward: Cutting the Cord ) These are handy. But it is a great way to have combat pets without a carrier ship. Scorpion Fighters ( Mission Reward Multi-Faction: The Vault ) This is a consumable, not to be confused with the Scorpion Fighter Hangar Pets. They have a unique cool down and they can do a big radiation damage bonus if the enemy ship fails to get a hazard debuff in time. But they are useful for other enemies as well. Wait, I mean for killing that one doomsday machine in that one mission. Hargh’peng Torpedo Launcher ( Mission Reward FED: Past Imperfect, KDF: Test of Mettle, ROM: Tradecraft ) The Hargh’peng torpedoes are convenient for for killing a doomsday machine. Buying a Covariant Shield Array with a x3 modifier requires that you actually be, the Grand Nagas, so if you like high capacity but lack the deep pockets, this could be your lucky mission. Paratrinic Shield Array ( Mission Reward FED: Past Imperfect, KDF: Test of Mettle, ROM: Tradecraft ) This shield has a capacity equal to Covariant with a x3 modifier but suffers from the slowest regeneration rate of any shield array. Numiri Regenerative Shield Array (Mission Reward Fed: S’harien’s Swords or KDF: Destiny ) If you like fast regenerating shields and you care not about such things as maximum capacity, have I got a shield for you □ This has a faster regen rate than normal regenerative shields at the additional expense of even less capacity. Long 15 minute cool down so use it wisely. These hapless pirates can take some fire while you shut that last portal down on Act III. Nimbus Pirate Distress Call ( Multi-Faction Mission Reward: Installation 18 ) this is great for distracting enemies while shutting down portals in the stupid Procyon V queue. The Admiral punched his up to Mark XIV and got a rarity bump along the way □ Overcharged Plasma Sniper Rifle ( FED Mission Reward: Empress Sela ) Sniper rifles in STO suck ass, but this is probably the hardest hitting sniper rifle when used in sniper mode. The set bonus offers up a delicious 10% bonus to antiproton damage and the omni-directional beam array is nice. Obelisk Ancient Set ( Multi-Faction Mission Reward: Sphere of Influence ) This is the set for all you antiproton lovers. If my brief descriptions sound a little enticing but also a little too vague, try reading the specific article on the STO Wiki page and decide if the item is for you. I have all of these items so my commentary is based on actual usage. Most of these missions will take between 30-45 minutes the first time round but then successive plays are likely to be 10-15 minutes faster. Sometimes multi-piece sets will require multiple runs of the mission to get all the items, but still way less grindy than reputation items. Mission rewards are not as “grindy” as reputation rewards in that they are awarded immediately and after just one play through. Mission rewards are nice in that you get them at the completion of a mission that also rewards you with experience, dilithium, expertise, etc. There are many fantastic mission reward items in STO.
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